Posts for the month of March 2009
Get to the end of the street to WIN!
At long last, after have showed our mettle to the SGA-jury in STHLM and committed some critical working-hours days before, the M4 prototype is about to be released to our fans worldwide.
Features are;
- A new revolutionary aiming-system which compensates for the snowballs ballistics, just aim at the bad guys and fire. If they try to strafe; hold down the mousebutton and drag to where you believe them to move.
- Improved AI-system; Enemies react to your actions and friends learn from your own behaviour.
- Upgraded "bullet-time" which allows you to precise more intricate attack-series to bring your enemies down, all of them.
- New level which allows you to test the gameplay of snow hard and, if your skilled enough, complete the game by getting to the other side of the level. Make no mistake, this level would be hard for a mother to call pretty but, she works.
- Intimate camera, allowing you to follow your snow-combatant from over the should or close in on the action.
- The much awaited crouch-mode for all our rogue, and assasin-gamers out there.
- Hardcore HUD with Reload-time to cooldown fire and Cross-air heghtening accuracy.
- Smooth and solid physics preveting kids from penetrating matter.
- Optimized rendering helping the game to flow even smoother than before.
- Configuration-window to help players adapt Snow Hard to their own systems.

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