En Garde - A New Prototype Out!
Our last prototype got international recognition. The French media group Yellow Media SAS and their web television channel "Canal Jeux Vidéo" wanted to promote Snow Hard to their readers and viewers. So after intensive and creative polishing, we didn't just improve every aspect of the game but also ended up with a French speaking version of the game!
Other notable changes in this prototype:
- We invented a new way of making smoke effects in 3D games that we have named UV-animatex.
- A stunning intro.
- Improved graphics.
- Ice crystals that shimmer in the snow.
- Moving clouds.
- New enemies.
- Enemy alert arrows that warns the player of enemies that are not in front of him/her.
- Intelligent shadows.
- Rag dolls
- And really a lot of other cool stuff...
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IN MORE DETAIL:
Along these astonishment improvements we have a myriad of bugs fixed and features that too deserve recognition;
Completely new innovation, named UV-animatex, that allows the game to use graphical special-effects with little or no impact on performance.
An example is the chimney-smoke that is so beautiful it makes you wanna smoke again!
- New sky with clouds and gusts of wind, making you aware how time flies by...
- Optimization of the script-, and physics-engine.
- Rag-Doll-effect makes killing ever more amusing.
- Collisions with the world have never worked better.
- New character-controllers!
- Cinematic cut-scene introduce you to the story and mood of the game before even had a chance to throw your first snowball.
- A variety of shaders making the game more dynamic, alive and dramatic.
- A health-screen that flashes upon taking damage as well as gradually freeze over with snow and ice which slowly melts away should you avoid further damage.
- Death have never been more sad.
- New game-controls are easier to use and displayed as part of an in-game tutorial, providing you with valuable information as you go along.
- The game has become more of a challenge.
- New enemies forcing you to take cover and alter your tactics.
- Oh-Bot troopers who threaten to swarm your snow castle and tear it down, peice-by-piece.
- Oh-Shit-Bot, far smarter than his fellow comrades – he will find you wherever you are.
- Oh-No-Bot, freaks of nature that throw snowballs, larger than cars, in your direction!
- Your friend that never talks, The Castle, needs to be protected or else the enemies will destroy it.
- Mana is now more challenging to acquire but heavenly awarding to use.
- Light-maps and shaders create a gorgeous environment filled with moonlit snow and shadows so god-like you will have a hard time living in a world without them.
- A new set of features will help you wage snowball-war.
- A catapult will provide support-fire to make the Oh-Bots pay for every inch in blood as they make their way towards the castle.
- The sprinting-ability lets you cover great distances at the expense of drained mana.
- Snowballs are now more accurate in timing and distance.
- Warning-arrows informs you of the position of your enemies.
- High-score system is now local and more true to your single player-experience.
- Most notably, every letter is now in French.

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